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3.3.1  Reliability  

Qualitative   study   researcher   has   to   constantly   reflect   on   the   solutions   made   and   take   a   stand   both   for   the   coverage   of   the   analysis   and   for   the   reliability   of   the   work   (Eskola   and   Suoranta   1998b,  209).  

 

“The   repeatability   of   the   study   is   called   reliability,   and   it   is   designed   to   resist   the   effects   of   chance,  and  to  highlight  the  similar  results  from  different  measurement  times.  The  reliability  of   the   study   is   directly   proportional   on   the   reliability   metrics   of   the   present   study”  

(Metsämuuronen  2005,  64-­‐5).  Research  reliability  refers  to  the  manner  in  which  the  research   data  results  can  be  generalized.  

 

I  find  it  necessary  to  bring  up  a  few  things  out  of  the  collected  data.  The  players  who  responded   to  this  survey  were  on  average  quite  active  digital  sports  game  players.  Minority  of  the  players   played  the  games  only  once  a  week.  Does  this  mean  that  the  digital  sports  game  players  are  on   average   active   players?   Or   rather   that   the   people   selected   for   this   research   are   active   digital   sports  game  players?  It  is  likely  that  no  generalizations  should  be  based  on  this  study  sample   and  that  further  study  on  the  matter  is  needed.    

 

The  basic  idea  of  this  research  is  to  study  the  correspondents  own  experience  of  the  effects  of   digital  sports  game  playing,  not  the  effects  themselves.  Because  of  this,  the  responses  and  the   analysis  cannot  directly  be  compared  to  other  studies  in  the  same  field.  My  research  focus  was   on  eight  people,  four  men  and  four  women.  Since  the  survey  was  conducted  with  such  a  small   number  of  subjects,  it  is  clear  that  the  results  cannot  be  generalized  and  conclusions  on  digital   sports  game  playing  and  about  the  players  cannot  be  done.  

 

If  this  research  was  conducted  again  and  the  object  of  the  research  were  the  same  people,  the   results   would   most   likely   be   different   because   of   the   time   interval   and   the   fact   that   people's   behavior  and  preferences  can  change  radically  even  within  a  short  period  of  time.  However,  this   does   not   mean   that   some   conclusions   about   human   motivation,   reasons   for   action   and   experiences  could  not  be  made.  

Inspite   of   that,   some   conclusions   can   be   made.   This   material   tells   a   story   of   the   reasons   this   specific  group  of  Finnish  men  and  women  play  digital  sports  games.  The  most  important  thing   this   study   reveals   is   the   personal   emotions   and   feelings   the   games   and   playing   raises   on   the   players.  In  addition,  this  study  reveals  reasons  why  people  keep  on  playing  the  games  and  why   some  of  them  do  not  play.  

 

The   present   study   does   not   attempt   to   cover   everything.   I   cannot   be   sure   whether   the   respondents  were  honest.  It  may  also  be  the  case  that  respondents  may  "refine"  the  responses,   that   is   to   provide   a   picture   better   than   the   reality.   On   one   hand,   some   respondents   may   underestimate   themselves.   Hirsjärvi   et   al.   conclude   that   the   researcher   cannot   be   sure   how   seriously   the   respondent   has   answered   the   questions   and   if   the   answers   are   honest.   On   the   other  hand,  the  researcher  cannot  know  whether  the  answer  options  were  successful  judging   from  the  perspective  of  the  defendant.  There  is  always  the  possibility  that  the  respondent  did   not  understand  the  question  in  a  way  the  researcher  intended.  Misunderstandings  are  difficult   to  control,  Hirsjärvi  concludes  (2004,  191).  

 

There  are  a  number  of  limitations  specific  to  this  study  that  should  be  noted.    

1) The  study  sample  is  very  small,  so  generalizations  should  not  be  made.    

2) Respondents   of   this   research   were   people   who   mainly   enjoyed   playing   digital   sports   games   and   who   have   previous   experience   in   these   games.   Thus,   this   study   does   not   provide   broader   understanding   about   the   people   who   are   not   interested   in   playing   digital  sports  games  or  who  only  play  the  games  randomly.  

3) Analysis   of   this   study   consists   only   of   those   games   played   by   the   defendants.    

Multiple  digital  sports  games  were  therefore  excluded  from  this  study.  

4) The  respondents'  age  range  is  very  limited,  comprising  of  players  between  27–46  years   of  age.  That  is  to  say  this  study  does  not  include  children,  young  adults  or  seniors.  

 

During  this  study,  a  number  of  assumptions  were  made  by  the  researcher.  First,  it  was  assumed   that   respondents   answer   the   questions   truthfully.   Second,   it   was   also   assumed   that   problems   with  the  questionnaire  form  regarding  the  layout  and  opening  the  form  might  occur  because  of   software  issues.  This  was  taken  into  account  and  the  defendants  were  informed  that  they  could   answer  the  questions  without  utilizing  all  the  automatic  functions.  

 

Taking  all  these  things  into  account,  I  still  consider  the  material  reliable.  

 

3.3.2  Validity  

Validity  defines  how  well  the  material  and  questions  measure  the  theoretical  framework.    

 

The  concept  of  validity  is  used  to  answer  the  question  “does  the  measurement  measure  what  it   should   measure?”   The   instruments   and   methods   may   not   necessarily   correspond   to   what   the   researcher   thinks   they   would   examine.   For   example,   the   defendant   may   understand   the   questionnaire  questions  in  a  completely  different  way  compared  to  what  the  researcher  means   (Hirsjärvi  et  al.  2004,  216–217,  Metsämuuronen  2005,  109).    

 

According  to  Eskola  and  Suoranta,  the  internal  validity,  i.e.  competence,  refers  to  the  harmony   of   the   theoretical   and   conceptual   specifications   demonstrating   the   scientific   validity   of   the   researcher.  External  validity  means  the  validity  of  the  relationship  between  the  interpretations   and   conclusions   made   of   the   material.   External   validity   is   more   closely   connected   to   the   behavior  of  the  researcher  than  the  respondent  (2008,  214).  

 

The   concept   of   validity   can   be   considered   to   some   extent   as   lacking   since   a   couple   of   the   respondents   felt   the   question   number   20   to   be   unclear.   On   the   basis   of   their   answers,   the   researcher  believes  that  the  respondents  had  understood  the  question  as  intended.  However,  it   may   be   that   something   has   been   missing.   Perhaps   too   many   examples   were   given   with   the   questions,  which  confused  the  respondents.